You can play the game for 24 hours or for 24 years and not see the same pattern. The maze changes with every point made and never repeats itself. These mazes have only one correct pathway through them. The mazes in this game are as complex as ones you might find in those little maze books you may have had as a child, none of that multiple path, wishy washy stuff like "Pac-Man" or "Lady Bug". This is one of the first maze video game ever produced, and far more complex than you may be used to. monochrome open frame monitor) Video resolution: 260 x 224 pixels Screen refresh: 60.00 Hz Palette colors: 2 Players: 2 Control: 4-way joystick TRIVIA Released in October 1976. Game ID: 611 Main CPU: MCS-80 8080 1.996800 MHz Sound Chips: Discrete circuitry Screen orientation: Horizontal (23inch. But, player 1 had to use his left hand for the stick (like most games), but player 2 had to use their right hand, due to the control panel layout. 3D Monster Maze 9+ Yesung Moore Designed for iPad 3.9 7 Ratings 0.99 Screenshots iPad iPhone Re-live the early 1980s, the era of home computing before colour and sound with this homage to the great ZX81 (also known as the Timex Sinclair 1000) and the classic game 3D Monster Maze. The control panel was simple, and featured a joystick for each player. The marquee, or monitor bezel title is generally considered to be the definitive one in the case where a game has conflicting titles like that. The name confusion about this game comes from the fact that the monitor bezel says 'Amazing Maze', while the sideart says 'Maze' and the game itself says 'The Amazing Maze Game' on the title screen. The name was merely on the monitor bezel (on the top in this case). Like many other early titles, there was no marquee at all. The cabinet is white and tan with sideart covering the entire machine. TECHNICAL This game was released in an upright dedicated cabinet. They look exactly like the kind of maze you would do with a paper and pen. The maze walls are only a pixel thick, while the characters themselves (simple shapes), are not much bigger. The graphics are done in monochrome white on black. The factory setting is for a 90 second game, but this is operator adjustable. The game is time based, and you score a point for each maze you beat faster than your opponent (or the computer player if you are going solo). You use a joystick to guide your 'character' through the maze. The object is to get to the point where the other player started, before they get to where you started. Each player starts at opposite sides of the maze. Each player (up to 2 people may play at a time, 2-player mode is more fun), controls a little geometric shape. Arcade Video game published 47 years ago: Amazing Maze © 1976 Midway.
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